<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Cube Climbers Devlog - itch.io</title><link>https://burchtreegames.itch.io/cube-climbers</link><description>Flip flop platforms to Climb the Cubes!</description><item><guid>https://burchtreegames.itch.io/cube-climbers/devlog/1522930/cube-climbers-v2</guid><title>Cube Climbers v2</title><link>https://burchtreegames.itch.io/cube-climbers/devlog/1522930/cube-climbers-v2</link><pubDate>Thu, 14 May 2026 01:52:58 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Updates include music changes and volume fixes, platforming jump tweaks, and main and pause menus added!...</p>]]></description></item><item><guid>https://burchtreegames.itch.io/cube-climbers/devlog/1510158/making-a-platformer-in-3-hours</guid><title>Making a Platformer in 3 Hours</title><link>https://burchtreegames.itch.io/cube-climbers/devlog/1510158/making-a-platformer-in-3-hours</link><pubDate>Mon, 04 May 2026 02:41:15 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3MDYzMDA1LnBuZw==/400x224%23c/UQgQiv.png"/><p>How does one create a Cozy Spring game when the theme is Shifting Reality... but you only have 3 days that turn into 3 hours after life gets in the way? Well first I decided that I&#039;d make the aestheti...</p>]]></description></item></channel></rss>